Wednesday, May 28, 2008

Reputation Support Added

Support for reputation calculation has been added as defined in the Basic (p 26). To access it, you have to add either the "Reputation adv" advantage or "Reputation" disadvantage. The fields will then appear on the Description page and will update the advantage or disadvantage cost. Note that you only need to add the advantage OR the disadvantage. If you add both, only the advantage cost will be updated.

You can add reputations as you get them, and a running total will be calculated for you.

Currently, the only thing that still appears on the PDF in the "Reputation" section on page 1 will be from the Reputation Notes section of the description, just as before. This is because there is potentially a lot of data that would need to be put on the PDF, but you as the player know what's important. The alternative is that the system tries to put way too much information on there, when all you really wanted, like me, is "+6 Girls for unknown reason".

Friday, April 25, 2008

Control Rolls added

The ability to use the Control Roll rules (see Basic p121) has been added for disadvantages. All existing disadvantages that should have had control rolls now do, and any characters that previously had any of these disadvantages now have it at level 12 (the default level).

Thursday, April 24, 2008

Equipment from Basic Added

I've added all the Miscellaneous Equipment from the Basic Set (B288-289) and added a way to select it to be added to your character, as well as modify it if need be. I'm leaving the ability to modify the equipment open for now until someone abuses the power. Don't make me hurt you.

Wednesday, April 16, 2008

Equipment enhancement

I've added the ability to edit an item location without having to create a new item, as well as allowing you to select a previously created item (either by you or someone else) and add it rather than having to type everything in.

Tuesday, April 8, 2008

Techniques Complete

Well, finally another piece that was missing is complete: techniques. I've added most of the techniques that I could find, (many thanks to the Gurps Character Sheet for help with all the data!)

As is usual, let me know if you find any problems!

Thursday, March 13, 2008

PDF improvements

Due to a request, I have made a number of fixes to the PDF generation. The largest of these deals with overflow: basically when you have more skills than the default sheet will allow. My solution for now is to create an extra page with only the sections that are overflowing. Not the most elegant solution, I know, and not really much of a tree-saver either. But, it works for now. I'll come back to this eventually when more pressing issues are fixed.

And, just to give people a preview, I'm currently working on supporting techniques. I'm close to finishing, I just need to get the level calculation working correctly, especially when a technique could have a number of base skills. It'll come.

As always, if you are waiting on a feature, all you have to do is ask!

Tuesday, February 12, 2008

Multiple Skills on Hand Weapons

The ability to associate multiple skills to a hand weapon has been added. I'll work on adding the multiple skills to some known weapons (ex: Brass Knuckles) in the near future.